The New Kinect-Only Steel Battalion Has a Weird Story, Supports Interactive High-Fives

By Alex Chen | January 01, 0001

https://www.youtube.com/watch?v=knzvIyY9uO8 Take a look at the debut trailer for Steel Battalion: Heavy Armor, coming to you from Gamescom in Germany. New details are hitting as I write this as well, so refresh this for an update.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); The short-short version: yono business the game will use a standard Xbox 360 controller for mech movement; Kinect for starting the engine, using rummy meet a turret and other stuff. Capcom describes the new single-player game as a “first person action game”. It’s set in 2082, in “a world devoid of semiconductors, where war is waged with rudimentary weapons as new superpowers for dominance. In a twist of fate, the U.S. army has been forced to begin major landing operations on what was once its own soil.” Players control “Vertical Tanks”, which series fans can think of as mechs. Capcom explains that players will use an Xbox yono business 360 controller for “VT movement, aiming and firing of the joy rummy main guns.” They will use upper-body motions, detected by a Kinect, for a variety of commands, “from starting the engine to operating the scope or manning the turret-mounted machine gun.” And here’s a weird rummy meet big: “Kinect for Xbox 360 also provides a means of interacting with your fellow crew members, from ensuring a joy rummy panicked crew member stays focused, to a high five for successfully completing a mission.” The game is set for a 2012 release. Capcom is expecting an M rating. The game requires Kinect.

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