Ron Gilbert Leaves Double Fine

By Alex Chen | January 01, 0001

Ron Gilbert, the developer responsible for classic adventure games like Maniac y1 games Mansion and The Secret of Monkey Island, has left longtime collaborator Tim Schafer’s Double Fine Productions, Gilbert revealed tonight in a post at his personal blog(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Gilbert writes: Now that The Cave is done and unleashed on an unsuspecting world (ok, we did do a bunch of PR, so it wasn’t exactly unsuspecting), it’s time for me to move on from Double Fine and y1 games plot my next move. So many games left to be designed. I want to thank all the amazing people at Double Fine for all their hard work on The Cave. It was a true pleasure to work with every one y1 com of them over y1 com the past two years. So much fun. I will miss them all. And of course to Tim for creating the opportunity to come there and make The Cave Gilbert then shares a design-side map from his recently released game The Cave, and goes on to give an idea of what he’ll be up to next: For the short term, Clayton Kauzlaric and I have been toiling away on another iOS side project that I’m going to focus on over the next few months. It’s called Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG. I’ll post some สมาชิกใหม่ รับเครดิตฟรีทันที screen shots in the next few days. I also have that PAX Australia keynote to write. How did I ever let them talk me into doing that. So much fun. So much pain. Maybe I’ll just do a 45 minute Q and A session. So, with The Cave finished—a game that Tina rather liked—looks like its on to new projects for Mr. Gilbert. https://kotaku.com/the-cave-the-kotaku-review-5977478 A complete สมาชิกใหม่ รับเครดิตฟรีทันที map of The Cave and other news… [Ron Gilbert via NeoGAF]

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