One of Elden Ring Nightreign's returning Dark Souls bosses launches into the stratosphere halfway th

By Alex Chen | January 01, 0001

Prolific dataminer Zullie the Witch is back with another interesting piece of Nightreign esoterica: The version of Dark Souls 3's Nameless King you fight on foot [[link]] , and FromSoft had to get creative with how it hides the transition.

In the first phase of his boss fight in DS3 and Nightreign, the Nameless King rides a dragon, dismounting to continue on foot in phase two of the battle. According to Zullie, the dismounted version of the Nameless King is over a third smaller (35%) than his mounted counterpart, a striking discrepancy when you see them both side-by-side.

Nightreign - A subtle change - YouTube Nightreign - A subtle change - YouTube

This is likely meant to accommodate aesthetic and mechanical hurdles FromSoft encountered in development. I'd wager that Little King just looked dinky perched atop his big old dragon, while Big King was an awkward fit for the moveset they had created.

In Dark Souls 3, the switcheroo is accomplished through a cutscene transition, the sort that would not fit with the pace of play in Nightreign. Instead, FromSoft just had him jump really high to disguise the swap⁠—105 meters (345 feet) in the air, obscured by the boughs [[link]] of the "Spirit Shelter," that giant ghost tree hanging over the end of day boss arenas.

I always dig learning about to make their games work, and Zullie the Witch [[link]] has a well-earned reputation as one of the foremost experts on FromSoftware's development processes outside the company itself. She recently revealed that those tree giants stomping around in the distance in Nightreign are actually among .

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