Kojima Productions On MGS4 Budget Claims

By Alex Chen | January 01, 0001

Hollywood loves talking money — salaries, budgets, yono all app you name it. The game industry doesn’t. Some developers have been very open about how much their yono all app titles yono all app cost to produce. Other developers have not revealed their budgets. As Kotaku mentioned earlier when posting the Digital Battle.com list of games with the biggest budgets: “The sticky part of video game budgets is that some developers will not confirm the actual budgets, and there is some speculation in these numbers.”(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); https://kotaku.com/report-the-ten-most-expensive-video-game-budgets-appar-5479819 Metal Gear Solid 4 producer Ken Imaizumi has stated that the claim that the PS3 exclusive cost $60 yono all app million is incorrect. “It’s being written in recent news that MGS4’s budget was over 5 billion [yen] or 7 billion [yen],” Imaizumi tweeted. “It didn’t cost that that much.” If it cost that much, Imaizumi added, the game would’ve become multi-platform. Then how much did it cost? Reuters indirectly quoted former Kojima Productions Associate Producer Ryan Payton as saying that the game was so expensive to develop, that it needed to sell a million copies on launch day to turn a profit. (Payton w69 slot later stated that he had been w69 slot misquoted, and that the information was incorrect.) http://kotaku.com/354077/million-metal-gear-solid-4-launch-day-quote-is-incorrect Then, that brings me back to: How much did it cost? Movie producers and directors have no problem talking about how much was spent on making a feature film and neither should game developers. Kotaku has reached out to Kojima Productions for a comment. (今泉) kojima_pro [Twitter]

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