Another Glimpse At The Most Ambitious Kinect Game
By Alex Chen | January 01, 0001
Call it Project Milo. Call it Milo & Kate. Call it, last we heard, canceled. You can also call Lionhead Studios’ attempt to use the Xbox 360 Kinect sensor array to let players interact with a virtual boy a more ambitious effort than anything else we’ve seen using Microsoft’s popular new tech.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); https://kotaku.com/rumor-project-milo-canceled-5645343 But we’ve seen so little of it, making a new seven-minute video about the game all the more fascinating. Drama director John Dower, who worked on Milo for three years, spends most of this new video, which just popped up online, discussing how he directed the real u31 เครดิตฟรี 188 actor whose motion-captured movements u31 เข้าสู่ระบบ became Milo’s. Through that description, we get more hints about